Unlike DirectX 9, the DirectX 10 will not have a more than
four year lifespan as Microsoft Corp. plans to introduce
features of DirectX 11 application programming interface at the
forthcoming XNA gamefest conference that takes place next week
in Seattle, Washington. Moreover, ATI, graphics product group
of AMD, and Nvidia Corp. also plan to discuss certain Direct3D
11 features at upcoming conferences.
Microsoft is going to host four sessions dedicated to
Direct3D 11 application programming interface (API), according
to agenda of XNA conference. The worlds largest software maker
plans to introduce the Direct3D 11 graphics pipeline, unveil
details about D3D 11 Tessellation capability, new type of
shaders called Compute Shader as well as high level shader
language 5.0.